2006/06/01
3rd Eye
3rd Eye was my graduation project at Bilkent Univesity. It is an augmented reality system, similar to Google Glass, developed for the Innovative Design Project Course. The system consists a head mounted display, a web cam attached to it, a plexiglas tray and a computer. A static or animated 3D model is loaded into the program and then it is virtually projected on the physical tray for the viewer's eyes. User can examine the virtual model with natural human movements such as rotating, moving, getting close and such.
Role: Software Designer, Developer
Used: AR Toolkit, C++, OpenGL
2005/10/17
3D Urban Visualization
Sistem, bir şehir yerleşim planına, bina yüksekliklerine ve cins bilgisine bağlı olarak 3B şehir görünütüsü oluşturma amacındaki bir proje için farklı cins bina modelleri oluşturan parametrik fonksiyonlar sunmaktadır. Tarihi Binalar gibi özel yapıların poligon modelleri verilen parametrelere göre (kat yüksekliği, kule/minare sayısı, pencere şekilleri, vs.) yaratılmaktadır. OpenGL ve Java kullanılmıştır.
Bilkent Üniversitesi lisans programında Computer Graphics II dersi kapsamında dönem ödevi olarak oluşturuldu.
Bilkent undergraduate project
Advanced graphics project is focused on 3D city model and texture generation
from given floor plan and height data similar to Google Earth. The focus was
creating landmark buildings such as shopping centers, historical buildings,
fountains, mosques, churches, etc.
Role: Designer, Developer
Used: Java, JOGL
Bilkent Üniversitesi lisans programında Computer Graphics II dersi kapsamında dönem ödevi olarak oluşturuldu.
Bilkent undergraduate project
Advanced graphics project is focused on 3D city model and texture generation
from given floor plan and height data similar to Google Earth. The focus was
creating landmark buildings such as shopping centers, historical buildings,
fountains, mosques, churches, etc.
Role: Designer, Developer
Used: Java, JOGL
2005/05/01
Lost in Spades
Lost in Spades is a Bilkent undergraduate term project for Artificial Intelligence course. The A.I. is based on a decision tree system designed for the card game Spades. The decision tree is dynamically switched to a more complex structure according to the difficulty level of the game. A commercial quality graphical game interface is provided in addition.
Role: AI Designer, GUI Designer, Developer
Used: Java
Role: AI Designer, GUI Designer, Developer
Used: Java
2004/10/17
BombermanX
BombermanX is a remake of the classic video game Bomberman. The project is done fo the Object Oriented Design course in Bilkent Univeristy. Additional to the original game, new bombs, bonuses and A.I. controlled enemies are added. The game engine is created from scratch in Java, having all game objects designed in an Object Oriented manner.
Role: Team Leader, Designer, Developer, Graphic Designer
Used: Java, Paintshop
Role: Team Leader, Designer, Developer, Graphic Designer
Used: Java, Paintshop
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